Didn’t we just release support for FSR 1.0?Well, yes, and now there is a brand new version supported in the game. We heard good things from a lot of you who used FSR 1.0 and DLSS in Deep Rock Galactic, so we are excited to see what this new version can do in terms of performance. Early FSR 2.0 testing shows promising results. We are also leaving FSR 1.0 in, so you can select between the two versions if you should have any compatibility issues or your setup benefits from a specific version. We truly are spoiled for choice when it comes to upscaling technology. As mentioned by Ghost Ship Games, Deep Rock Galactic previously received FSR 1.0 and NVIDIA DLSS support around five months ago. The developers have also introduced support for NVIDIA Reflex, the latency-lowering technology. AMD itself also revealed that FSR 2.0 will soon be added to Volition’s Saints Row reboot.
— Radeon RX (@Radeon) September 1, 2022 Saints Row supports ray traced indirect lighting but does not currently offer any advanced upscaling technique. FSR 2.0 will definitely help performance when using ray tracing. In total, fourteen games already support AMD FSR 2.0:
Chernobylite Deathloop Dying Light 2 Stay Human Edge of the Abyss Awaken Farming Simulator 22 God of War Marvel’s Spider-Man Remastered Remnants SCUM Shibainu Swordsman Remake The Bridge Curse Road to Salvation Thymesia Tiny Tina’s Wonderlands
Another 20 games scheduled to get AMD FSR 2.0 support soon have been confirmed, too.
Abyss World Asterigos: Curse of the Stars Delysium EVE Online Forspoken Ghostwire Tokyo Grounded HITMAN III Kingshunt Lies of P Microsoft Flight Simulator NiShuiHan Perfect World Remake Overprime Rescue Party: Live! HD Saints Row Super People The Callisto Protocol Unknown 9: Awakening Vail VR